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LinearSolver.h
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1 /*
2  * This program is free software; you can redistribute it and/or modify
3  * it under the terms of the GNU General Public License as published by
4  * the Free Software Foundation; either version 3 of the License, or
5  * (at your option) any later version.
6  *
7  * Written (W) 2013 Soumyajit De
8  */
9 
10 #ifndef LINEAR_SOLVER_H_
11 #define LINEAR_SOLVER_H_
12 
13 #include <shogun/lib/config.h>
14 #include <shogun/base/SGObject.h>
15 
16 namespace shogun
17 {
18 template<class T> class SGVector;
19 template<class RetType, class OperandType> class CLinearOperator;
20 
25 template<class T, class ST=T> class CLinearSolver : public CSGObject
26 {
27 public:
30  : CSGObject()
31  {
32  }
33 
35  virtual ~CLinearSolver()
36  {
37  }
38 
47 
49  virtual const char* get_name() const
50  {
51  return "LinearSolver";
52  }
53 
54 };
55 }
56 
57 #endif // LINEAR_SOLVER_H_
virtual ~CLinearSolver()
Definition: LinearSolver.h:35
Class SGObject is the base class of all shogun objects.
Definition: SGObject.h:112
shogun vector
Abstract template base class that provides an abstract solve method for linear systems, that takes a linear operator , a vector , solves the system and returns the vector .
Definition: LinearSolver.h:25
all of classes and functions are contained in the shogun namespace
Definition: class_list.h:18
virtual const char * get_name() const
Definition: LinearSolver.h:49
Abstract template base class that represents a linear operator, e.g. a matrix.
virtual SGVector< T > solve(CLinearOperator< SGVector< T >, SGVector< T > > *A, SGVector< ST > b)=0

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